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【心得】新版2.x副本修改簡介

Copperbell Mines

The content of the battle with Kottos has been adjusted.The content of the battle with Ichorous Ire has been adjusted.The content of the battle with Gyges the Great has been adjusted.Certain dungeon mechanics have been adjusted.

The Thousand Maws of Toto-Rak

Certain mechanics in the battle with Graffias have been adjusted.Extensive changes to general progression through the dungeon have been implemented.

Haukke Manor

The content of the battle with Lady Amandine has been adjusted.After the battle with the manor steward and manor jester, an object allowing players to warp back to the starting point will now appear.The positioning of certain monsters has been adjusted.

Brayflox’s Longstop

The content of the battle with Aiatar has been adjusted.The positioning of certain monsters has been adjusted.The map layout has been adjusted.

Dzemael Darkhold

The route through the dungeon has been adjusted, and the positioning of certain treasure coffers has been changed accordingly.

The Stone Vigil

The content of the battle with Koshchei has been adjusted.The difficulty of certain mechanics has been eased during the battle with Isgebind.

Cape Westwind

The duty has been changed into an instanced quest battle to be undertaken solo.

Castrum Meridianum

Maximum party size has been reduced from 8 to 4.The content of the battle with the Black Eft has been adjusted.The content of the battle with the magitek vanguard F-1 has been adjusted.The content of the battle with Livia sas Junius has been adjusted.Extensive changes to general progression have been implemented.

The Praetorium

Maximum party size has been reduced from 8 to 4.The content of the battle with the Mark II magitek colossus has been adjusted.The content of the battle with Nero tol Scaeva has been adjusted.The content of the battle with Gaius van Baelsar has been adjusted.The battle with the Ultima Weapon has been removed.The battle with Lahabrea has been removed.Extensive changes to general progression have been implemented.The ability to skip certain cutscenes has been added.


以上數據截取自官網,下面是我自己進去完後整理出來的結果

Copperbell Mines (封鎖坑道銅鈴銅山)

Kottos之前的幾波小怪團全被砍掉了,取而代之是Kottos變成小王的難度
Ichorous(史萊姆)爆破關沒了,改成小王關,基本上就爛泥怪的難度
Gyges(尾王)召喚小怪捶牆壁沒了,增加幾個新招,但基本上還是輾過去

The Thousand Maws of Toto-Rak(監獄廢墟托托·拉克千獄) aka蜘蛛地獄,高血壓關卡,蜘蛛迷宮

路線砍成一本道
蜘蛛蛋炸彈、黏液、魔法球都沒了
砍到底就對了

Haukke Manor(名門府邸靜語莊園)

還沒玩過,但地圖改動不大,先po英文版介紹
地下室有傳點回1F,不用再用micro在所有頻道對豆芽吼Return了
Lady Amandine(一王)機制小改
小怪位置更動

Brayflox’s Longstop(休養勝地布雷福洛克斯野營地)

Aiatar(毒龍)的AOE毒地板補血沒了,改成多個毒地板AOE,但不會持續也不會補血
地圖布局小改,簡單來說中間池塘逃課路線沒了,雖然這副本我打了幾十次就沒看過逃課成功的

Dzemael Darkhold(山中戰線澤梅爾要塞)

第二層被拉成一本道,改動不大

The Stone Vigil(對龍城塞石衛塔)

Koshchei(二王)機制大改,不用打炮,但王會射三道龍捲風,被卷到會起飛
Isgebind(尾王)冰地板不會持續了
貌似小怪變少,心臟夠大的話第一波應該能拉到底不死了

Cape Westwind

找不到地方進去

Castrum Meridianum

地圖大改,面積小一半
過場動畫幾乎全砍
莉維亞(白女)動畫保留且不能跳
莉維亞(白女)機甲戰刪除

先發陸續更新,避免巴哈抽風吃我文
然後發完格式全跑掉…
剩下明天更新,另外歡迎補充我再加進來
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