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【心得】新版2.x副本修改简介

Copperbell Mines

The content of the battle with Kottos has been adjusted.The content of the battle with Ichorous Ire has been adjusted.The content of the battle with Gyges the Great has been adjusted.Certain dungeon mechanics have been adjusted.

The Thousand Maws of Toto-Rak

Certain mechanics in the battle with Graffias have been adjusted.Extensive changes to general progression through the dungeon have been implemented.

Haukke Manor

The content of the battle with Lady Amandine has been adjusted.After the battle with the manor steward and manor jester, an object allowing players to warp back to the starting point will now appear.The positioning of certain monsters has been adjusted.

Brayflox’s Longstop

The content of the battle with Aiatar has been adjusted.The positioning of certain monsters has been adjusted.The map layout has been adjusted.

Dzemael Darkhold

The route through the dungeon has been adjusted, and the positioning of certain treasure coffers has been changed accordingly.

The Stone Vigil

The content of the battle with Koshchei has been adjusted.The difficulty of certain mechanics has been eased during the battle with Isgebind.

Cape Westwind

The duty has been changed into an instanced quest battle to be undertaken solo.

Castrum Meridianum

Maximum party size has been reduced from 8 to 4.The content of the battle with the Black Eft has been adjusted.The content of the battle with the magitek vanguard F-1 has been adjusted.The content of the battle with Livia sas Junius has been adjusted.Extensive changes to general progression have been implemented.

The Praetorium

Maximum party size has been reduced from 8 to 4.The content of the battle with the Mark II magitek colossus has been adjusted.The content of the battle with Nero tol Scaeva has been adjusted.The content of the battle with Gaius van Baelsar has been adjusted.The battle with the Ultima Weapon has been removed.The battle with Lahabrea has been removed.Extensive changes to general progression have been implemented.The ability to skip certain cutscenes has been added.


以上数据截取自官网,下面是我自己进去完后整理出来的结果

Copperbell Mines (封锁坑道铜铃铜山)

Kottos之前的几波小怪团全被砍掉了,取而代之是Kottos变成小王的难度
Ichorous(史莱姆)爆破关没了,改成小王关,基本上就烂泥怪的难度
Gyges(尾王)召唤小怪捶墙壁没了,增加几个新招,但基本上还是辗过去

The Thousand Maws of Toto-Rak(监狱废墟托托·拉克千狱) aka蜘蛛地狱,高血压关卡,蜘蛛迷宫

路线砍成一本道
蜘蛛蛋炸弹、黏液、魔法球都没了
砍到底就对了

Haukke Manor(名门府邸静语庄园)

还没玩过,但地图改动不大,先po英文版介绍
地下室有传点回1F,不用再用micro在所有频道对豆芽吼Return了
Lady Amandine(一王)机制小改
小怪位置更动

Brayflox’s Longstop(休养胜地布雷福洛克斯野营地)

Aiatar(毒龙)的AOE毒地板补血没了,改成多个毒地板AOE,但不会持续也不会补血
地图布局小改,简单来说中间池塘逃课路线没了,虽然这副本我打了几十次就没看过逃课成功的

Dzemael Darkhold(山中战线泽梅尔要塞)

第二层被拉成一本道,改动不大

The Stone Vigil(对龙城塞石卫塔)

Koshchei(二王)机制大改,不用打炮,但王会射三道龙卷风,被卷到会起飞
Isgebind(尾王)冰地板不会持续了
貌似小怪变少,心脏够大的话第一波应该能拉到底不死了

Cape Westwind

找不到地方进去

Castrum Meridianum

地图大改,面积小一半
过场动画几乎全砍
莉维亚(白女)动画保留且不能跳
莉维亚(白女)机甲战删除

先发陆续更新,避免巴哈抽风吃我文
然后发完格式全跑掉…
剩下明天更新,另外欢迎补充我再加进来
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