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【心得】实mod还能在一次修改 修改案例(Better Birdnest Loot – High option)鸟巢得到的物资

这几天在nexusmods有下载(Better Birdnest Loot (A20 A19 A18)里面有个文件(loot)可以再修改
如底下文档内容
<configs>

<!– Create custom loot groups –>
<insertBefore xpath=”/lootcontainers/lootcontainer[@name=’birdNest’]”>

<!– Create loot group 01 for feathers(羽毛) (100-150)得到的数量可自行修改. –>
<lootgroup name=”groupBirdNestBetter01″ count=”1″>
<item name=”(翻译:物资 羽毛)resourceFeather” count=”100,150(得到的数量可自行修改)“/>
</lootgroup>

<!– Create loot group 02 for eggs (30-50)得到的数量可自行修改. –>()
<lootgroup name=”groupBirdNestBetter02″ count=”1″>
<item name=”(翻译:食物 蛋)foodEgg” count=”30,50(得到的数量可自行修改)” />
</lootgroup>

<!– Create main loot group. –>
<lootgroup name=”groupBirdNestBetter” count=”all”>
<!– Include loot group 01 in main loot group with count 1 (include this group exactly once). –>
<item group=”groupBirdNestBetter01″ count=”1″/>
<!– Include loot group 02 in main loot group with count 0,1 (include this group 0 to 1 times) with probability “med” (0.5 i.e. 50%). –>
<item group=”groupBirdNestBetter02″ count=”0,1″ loot_prob_template=”med”/>

</lootgroup>
</insertBefore>

<!– Remove original main loot group from birdNest loot container. –>
<remove xpath=”/lootcontainers/lootcontainer[@name=’birdNest’]/item[@group=’groupBirdNest’]”/>

<!– Add custom main loot group to birdNest loot container. –>
<append xpath=”/lootcontainers/lootcontainer[@name=’birdNest’]”>
<item group=”groupBirdNestBetter”/>
</append>

</configs>
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我只修改这两样其实还能增加与添加但是我对c语言不懂……所以程度只有这样而已..!! XD
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