來源網址:
一、前言
有鑒於寶可夢集換式卡牌遊戲發售中文版,但是在翻譯上多有疑義;且賽制、規則、判例均未表現出官方釋疑應有的態度,故謹以當前仍在更新且最完整的國際版規則概要為基底,擇要針對中文版卡池進行翻譯與邏輯解釋。一方面希望藉此完整複習寶可夢集換式卡牌遊戲近代的機制與運作,二方面祈求可以為當前混亂的中文版環境樹立足以一錘定音的規則參考。
鑒於中文版世代是由日月開始,但本規則概要原版含括黑白、XY、日月與劍盾等世代,本人將擇要以中文版可能適用的條目,進行中文翻譯。礙於部份名詞個人有習慣性用法,本規則概要之翻譯將不會完全按照中文版所使用辭彙進行編寫。同時,也無法定期更新。
本規則概要架構如下,但是翻譯進度將不會按照原版架構,也不會全部都進行翻譯:
1、Introduction簡介
2、Errata單卡勘誤
3、Meta-Rulings賽制規則
4、Attacks攻擊(寶可夢招式)
5、Abilities特性(寶可夢特性)
6、Trainers訓練家卡
7、Energy能量卡
8、Gameplay遊戲進行
9、Team Battle組隊對戰
10、Index索引
二、簡介
(暫不翻譯)
三、單卡勘誤
(未來逐漸更新)
l Pokemon Communication (Blackand White; HeartGold SoulSilver)
Q. If I usePokemon Communication to put a Pokemon into my deck, am I allowed tovoluntarily fail and choose to take no Pokemon out of my deck?
A. Thecontents of your deck is not public knowledge so the deck search can fail, evenif you’ve just put a Pokemon into the deck. (Feb 4, 2010 PUI Rules Team)
寶可夢通信
Q:如果玩家使用寶可夢通信將一張寶可夢卡片放回牌庫,請問該玩家是否有權利選擇失敗其效果,而不將寶可夢卡片拿出牌庫?
A:牌庫內容非公開信息,因此就算該玩家剛剛才把一張寶可夢放回牌庫,也有權利失敗其效果。
四、賽制規則
An attack has to do “some” damage before an effect can add “more” damage to it. (Jan 31, 2008 PUI Rules Team)
只有「能造成一些基礎傷害」的寶可夢招式,可以被追加傷害數值。
邏輯:通常,寶可夢招式可以造成傷害、造成效果,或是兩者都有。但是只有可以造成傷害的招式,才能夠利用其他卡片的效果,增加該招式造成的傷害數值。例如,直接放置傷害指示物的招式,並不是造成傷害的招式,而是由於招式效果進而直接擺放傷害指示物,因此並不能利用如「庫庫伊博士」、「講究頭巾」、「電氣力量」等卡片追加傷害的數值。同理,如果某些卡片的效果是造成傷害的數值被減少,如「以太樂園保護區」,那麼也必須是該招式能夠造成基礎傷害,才可以被減免。
應注目實例:「卡璞‧鳴鳴」的旋轉飛行,雖然乍看之下沒有寫明基礎傷害,但是其實在規則上是造成傷害的招式。
Placing damage counters is not the same as doing damage. Things that add to or subtract from damage done do not affect placing counters. (Jan 31, 2008 PUI Rules Team)
「放置傷害指示物」的動作與「造成傷害」是不同的。增加或減少傷害的效果,並不會對「放置傷害指示物」此一動作造成影響。
You cannot have more than 6 Pokemon in play, including Active and Benched Pokemon, unless the card specifically allows for it (e.g. Sky Field). (Jan 31, 2008 PUI Rules Team; Jul 26, 2018 TPCi Rules Team)
除非有其他卡片的效果的特許,包含戰鬥寶可夢與後備寶可夢,一位玩家總共不得放置大於6只寶可夢在場上。
If a Retreat Cost is set to zero by an effect, it cannot be increased. Note this is different than a Retreat Cost that was reduced to zero by subtraction. (Jan 31, 2008 PUI Rules Team)
如果撤退費用「被設置」為零,那麼它就不可以被增加。這與撤退費用「被減少」至零不同。
應注目實例:「傑拉奧拉GX」的特性「迅雷領域」便是將貼附有[電]能量的寶可夢撤退費用設置為零。因此無論以其他何種方式增加其撤退費用,受其特性影響的寶可夢撤退費用仍然是零。
類似邏輯:擁有特性「貓之集會」的貓老大在場上時,自己場上持有「貓日和」招式的寶可夢,使用招式所需的能量全部消除。這就是招式所需能量「被設置」為零。因此「奇蹟迷宮◇」並無法對此再增加一個[無]。
You cannot play a card if it is public knowledge that it will have no game effect. Paying a cost does not satisfy the requirement that the card has a game effect. (Jan 31, 2008 PUI Rules Team; Mar 12, 2009 PUI Rules Team)
玩家無法打出「在公眾知識上,無法對遊戲造成作用的」的卡片。支付卡片打出所需的代價,並不滿足「可以對遊戲造成作用」。
應注目實例:在場上只有一張◇競技場卡的狀況下,使用「場地吹風機」,雖然移除該競技場卡的效果無法影響該競技場卡,但仍然屬於合法操作。
應注目實例:在對手戰鬥寶可夢為持有特性「暴雪之幕」的「急凍鳥」的情形下,對其後備寶可夢使用支持者「古茲馬」,雖然交換寶可夢的效果無法影響該後備寶可夢,但仍然屬於合法操作。
Mandatory game actions cannot be forgotten or missed; they must be done. Examples: Drawing a Prize card, checking for Asleep, etc. (Jan 31, 2008 PUI Rules Team)
強制性的遊戲動作皆必須被確切運行,不可以被遺忘或錯過。例如:抽取獎勵卡、檢測睡眠之判定等等。
A player must always have an Active Pokemon. There is no time in which they don’t, not even after a KO. Replacement must be done immediately. (Apr 17, 2008 PUI Rules Team)
任何一位玩家都必須要有一隻戰鬥寶可夢。並不存在任何沒有戰鬥寶可夢的遊戲時機,就算是被擊倒了也一樣。戰鬥寶可夢的重新出場,必須被即時運行。
Benching a Pokemon removes all Special Conditions on that Pokemon including Poisoned and Burned, and all Attack effects on that Pokemon that do not place a Marker (such as Imprison). (Apr 17, 2008 PUI Rules Team)
將一隻寶可夢從戰鬥場上移至後備區,會移除其身上所有的異常狀態(中毒、燒傷、混亂、麻痹、睡眠),以及所有不會放置指示物的招式附加效果。
An attack that copies another Pokemon’s attack can only copy attacks printed on that Pokemon, not other attacks that the Pokemon may use due to Poke-POWERs, Poke-BODYs, Stadiums, etc. (with the exception of Lv.X Pokemon since they are considered “extensions” of the original Pokemon). (Apr 17, 2008 PUI Rules Team)
「複製其他寶可夢招式」的招式,僅能複製「印在卡片上的招式」,不能複製由於其他效果而得以使用的招式。
Prior to the “Black & White” series, when a Pokemon refers to itself by name, interpret that card as though the text reads “this Pokemon”. This has the practical effect of not including other Pokemon of the same name; if a Pokemon copies that text, it refers to itself, not the original Pokemon. Beginning with “Black & White”, when a Pokemon refers to itself by name, this extends to other Pokemon of the same name; if a Pokemon copies that text, it refers to other Pokemon of the same name. Also, when a Pokemon refers to “this Pokemon”, this has the practical effect of not including other Pokemon of the same name; if a Pokemon copies that text it refers to itself, not the original Pokemon. (Apr 17, 2008 PUI Rules Team; May 16, 2013 TPCi Rules Team)
在黑白世代以後,以「寶可夢名稱」指代的卡牌,包括所有相同名稱的卡片。以「這隻寶可夢」指代的卡牌,則專指該張卡片本身,不含括其他具有相同名稱的卡片。
The game has no knowledge of the contents of your deck. For example, if you search your deck for something and fail, you can still use other cards or effects to search for the exact same thing. (Apr 17, 2008 PUI Rules Team)
牌庫的信息是不公開的。例如,玩家為了找出某張卡而檢索牌庫並且失敗了,他仍然可以使用其他卡片或者效果再度檢索完全相同的卡片。
The contents of your deck are technically unknown. If an effect calls on you to search your deck for a specific card or category of card, you may choose not to find a card, even if it is present in the deck. (Worlds 2006 PCL Announcement; May 8, 2008 PUI Rules Team)
牌庫的信息是不公開的。任何指導玩家去檢索特定卡片或特定種類卡片的效果,就算該卡存在在牌庫中,仍然可以由該玩家選擇不去將它找出來。
Effects on the attacking Pokemon are applied before weakness and resistance. Effects on the defending Pokemon are applied after weakness and resistance. (Jan 15, 2009 PUI Rules Team)
攻擊方的效果會優先於弱點與抵抗力而被計算。防守方的效果會落後於弱點與抵抗力而被計算。
Effects of Poke-Powers and Poke-Bodies do not end when a Pokemon is moved from Active to Bench and vice-versa. (Feb 26, 2009 PUI Rules Team)
寶可夢特性所帶來的效果,並不會因為該寶可夢移動於前後場而中斷。
Whether a card’s effect is optional or not is determined from the card text. If there is no explicit indication that you have a choice, then you don’t have one and the effect is mandatory. (Sep 29, 2011 PUI Rules Team)
卡片的效果是否可以選擇,取決於卡片的文本。如果沒有明確的指示表明您可以選擇,那麼您就沒有選擇,並且效果是強制性的。
Attacks and Abilities on a Pokémon that refers to itself now use the phrase “This Pokémon” instead of the name of that Pokémon. This should clear up confusion during any situation where Abilities can be copied. (Dec 1, 2011 TPCi Rules Team)
招式與特性如寫明「這隻寶可夢」,則專指該卡本身,不指代其他有相同名稱的卡片。
Effects that prevent you from healing or from removing damage counters do not affect moving those damage counters between Pokémon. (Dec 1, 2011 TPCi Rules Team)
「防止回復傷害」或「防止移除傷害指示物」的效果,並不會妨礙「在寶可夢之間移動傷害指示物」的效果。
Whenever any cards move from a Zone anyone can see (such as the Discard Pile) to one not anyone can see (such as hour Hand), that card must be revealed to all players. (Dec 1, 2011 TPCi Rules Team)
玩家將任何卡片從「任何人均得查看」的區域(如棄牌區)移動到「非任何人得查看」的區域(如手牌)時,必須將該張卡片公開給所有玩家查看。
The term 「any effects」 does not include effects that alter Weakness and Resistance. (May 3, 2017 TPCi Rules Changes Announcement; May 18, 2017 TPCi Rules Team)
「附加效果」這個辭彙,並不包含「改變弱點」或「改變抵抗力」的效果。
應注目實例:「萊希拉姆&噴火龍GX」的GX招式若額外附有3個[火],則這個招式的傷害不計算對手戰鬥寶可夢身上的附加效果。但由於「改變弱點」的效果非「附加效果」,因此「弱點保險」、「鋼鐵平底鍋」消除弱點的效果仍然要被計算。因此,6能噴TT打貼有平底鍋的鋼PM,只能打300而不是600。
五、攻擊(寶可夢招式)
(未來逐漸更新)
六、特性(寶可夢特性)
(未來逐漸更新)
七、訓練家卡
(未來逐漸更新)
八、能量卡
(未來逐漸更新)
九、遊戲進行
(未來逐漸更新)
十、組隊對戰
(暫不翻譯)
十一、索引
(暫不翻譯)